// Pricing — preview

Honest pricing. Render minutes, not seats.

Three tiers, billed monthly. Prices below are indicative for the public launch. Beta participants get the first three months free.

Solo

For one creator, one channel.

$19/mo
  • 120 render minutes / month
  • Autocut, neural color, kinetic captions
  • 9:16 + 1:1 + 16:9 deliverables
  • 1080p exports
  • Watermark-free outputs
  • Royalty-free music library
Request access

Enterprise

Agencies, networks, in-house studios.

Custom
  • Unlimited render minutes
  • Everything in Studio
  • Dedicated GPU pool
  • SSO, audit log, role-based access
  • API access
  • Custom model fine-tuning
  • Priority support · named CS contact
Talk to us
// Questions

The bits people always ask first.

One minute of finished output video, regardless of input length. A 60-second reel cut from 10 minutes of raw footage still counts as one render minute.

On Studio and Enterprise, yes — up to 50% of your monthly allowance carries to the next month. On Solo, unused minutes expire at the end of the billing cycle.

Beta access is currently invite-only and free of charge for the first three months for accepted applicants. Public free trial timing will be announced at launch.

A mix of in-house and third-party models: Whisper-class ASR for transcription, custom prosody and silence detection for autocut, scene-aware diffusion for color, and a proprietary subject tracker for reframing. Models run on managed GPU clusters in the EU and APAC.

You do. Always. We don't train on customer content. Uploaded assets are stored in your workspace and deleted on request. See the Privacy policy for the full retention spec.

Yes. Import .cube LUTs, custom caption styles, font files, and brand color palettes. On Studio and above, these are shared workspace-wide.

Primary clusters in Frankfurt, with edge rendering in Hong Kong and Singapore. Enterprise customers can pin all storage and processing to a chosen region.

// Still curious?

Talk to a human before you commit.

For studios, agencies and networks — we'll demo the workflow against your actual footage.

Get in touch